Flow Free: Bridges
With the puzzle games market seemingly filled to the brim with cartoon
animals, improbable projectiles, dodgy physics engines and revamps of classics,
you may find yourselves wanting a slightly calmer, simpler choice.
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Flow Free: Bridges |
If so, you’ll be happy to know that the premise of Flow Free couldn’t get
much simpler. Fill your grid by joining together dots of the same colour using a
single path. Overlapping paths will cause them to break unless you carefully
utilize the bridge in the position given to you.
The two modes provided are Free Play and Time Trial, both self-explanatory.
In all likelihood, you will probably spend more time using the latter, seeing
that Free Play gets rather homogeneous quickly once you get the hang of doing
levels.
I get the impression that much effort has been put into tweaking the little
things to improve the overall product. The graphic design is crisp and
attractive, avoiding any unnecessary frills which would distract from the
gameplay, which is itself as smooth and as slick as you’d like it to be. No
buzzing, no annoying vibrations when you draw a path, no aliens or kung-fu
masters which pop-up to congratulate you upon completing a level. Minimalist,
efficient and effective.
The speed of the game varies with the grid size, with 5×5 to 7×7 ones
offering a quickfire approach while larger grids require a good deal of
forethought before execution, a more old-fashioned type of puzzle solving
perhaps. Of course, whichever style you find more appealing is purely down to
you, and this is credit to the subtle variety of the game.
I’ve always thought that the sign of a good puzzle game is that nothing feels
wasted. The level design is intricate yet concise and clean, and completing it
feels satisfying because of that. Like all puzzle games of course, the idea
either clicks with you or it doesn’t, but with Flow Free having such a simple
and accessible concept, I see no reason not to install it and give it a quick
try.
Rating: 4/5
Developers: Big Duck Games LLC
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